![]() ![]() Repair: Since once point of the "repair" skill allows you to repair objects up to 60% of their maximum durability, and since there isn't any downside to repairing objects frequently, you only need one point in this skill. Poisonous Cloud: The "poisonous cloud" spell isn't all that useful, but it allows you to kill NPC's that you can't otherwise attack (like Patriarch the dragon in the Wastelands). Meteor Strike: The "meteor strike" spell is useful early in the game, but you'll need something more powerful by the end. Otherwise it isn't very important since it's easy to jump to shopkeepers and get objects identified for 100 gold each. Identify: If you plan on loading and restoring your game in order to get the best equipment possible, then the "identify" skill is a must have. That makes it very useful for all classes to learn. Hell Spikes: The "hell spikes" spell doesn't look impressive, but it has two important things going for it: it's an area affect spell that doesn't require line-of-sight, and it can't be resisted. It's your best friend against boss creatures, and it's a spell you should learn all five points of. So it's useful to have all five points of this skill.įreeze: The "freeze" spell does just what it says, freezing most enemies in their tracks. However, traps are wildly overpowered in the game, so you should only use this skill as a last resort.Įlemental Strike: You can earn a point of "elemental strike" when you complete the Dragon Armor quest.Įnchant Weapon: This is the skill that allows you to add charms to your equipment. Generally, if you need more potions it's easy enough to buy them.īless: You can earn a point of "bless" by completing a quest for Sir Markham in the northern part of the dukedom.ĭeadly Gift: The "deadly gift" skill allows you to create traps. Later points in alchemy allow you to create potions using the herbs and mushrooms scattered around the world, but this is much less useful. Since restoration potions are much better than health and mana potions, learning a point of "alchemy" is a very good idea. In particular, it allows you to combine health and mana potions to create restoration potions. We'll comment on a few of them here.Īlchemy: The first point of "alchemy" allows you to combine potions. Even though the skills and spells are divided among the three classes in the game, you can learn any of them that you want. There are 96 skills and spells in Divine Divinity. ![]()
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